To Kill A Fairytale [Demo v0.9D] By Itsallyourfault


Itsallyourfault Games released a new game called To Kill A Fairytale and the version is Demo v0.9D. The game’s story is about You recieved a letter from Alice called back to “Wonderland” once there things seem to be quite strange, the world seems to be calling many more to join Wonderland and be draw to eternal madness in an never ending cycle. Will you find Alice? Or will you give in to your desire and go mad?​

Developer: Itsallyourfault
File Size:
Version: Demo v0.9D
OS: Windows, Linux, Mac, Android
Languages: English
game details

Game Version Changelog:

  • To Kill A Fairytale (Demo v0.9D)
    Fixed ability to interact with the Cheshire Cat despite being gone.
    Fixed player getting stuck in the clock tower finale after beating demo final boss.
    Fixed slowdown and limited vision remaining after Reloop.
    Fixed Bandersnatch not triggering death upon losing.
    Player now loses 20 souls from the Twolander upon death.
    Reduced the prices of Shotgun Shells as low as (1875 echoes) while Pistol bullets as low as (700 echoes).
    Added a small shop in the Village that sells bullets and some shells slightly more expensive than Syla.
    Actually Fixed Red Riding Hood’s summon not working.
    Fixed Matchgirl giving the player infinite duration of Wishing Match upon being found.
    Music Box sleeping chance increased to 65% instead of 50%.
    Fixed Tin Soldier Book appearing as consumable.
    Marked For Death.
    Skills Attack/Armor weaken can now stack.
  • To Kill A Fairytale (Demo v0.9C)
    Fixed Mary Ann displaying dialogue even when not present.
    Fixed Aristocrat killing air… yeah.
    Added new starter weapon (Pistol: Makes the player faster and almost instant fire when equipped.)
    Enhanced bosses to do normal attacks less.
    Default Machete now has 25% evasion rate + 5 agility when in use.
  • To Kill A Fairytale (Demo v0.9B)
    Fixed Aristocrat events still triggering after she has been killed.
    Fixed Match Girl not giving her book if killed in the Garden of Hope.
    Fixed weird Dormouse dialogue box
    Fixed missing collision at Clock Tower.
    Fixed Timekeeper Alice showing wrong dialogue in Love (SFW) route embrace option.
  • To Kill A Fairytale (Demo v0.9)
    Fixed Little Match Girl not dropping her fairytale.
    Fixed Key Items appearing in normal item section.
    Fixed missing collision on the path heading to the Queen of Hearts.
    Removed ability to sell the Shotgun.
    Added missing Frog Princess dialogue
    Fixed invisible option for Frog Princess
    Updated the Aristocrat with an actual battle move set.
    Fixed Aristocrat walking into a wall.
  • To Kill A Fairytale (Demo v0.8D)
    Fixed Red Riding Hood soft lock after paying 15k.
    Fixed getting repeated copies of “Little Red Riding Hood” if dying with her in party.
    Fixed Undead enemies not being marked as “Undead”.
    Fixed Not being able to re-summon Goldilocks upon Reloop.
    Fixed being able to obtain a key in the sewers infinitely.
    Fixed Purge giving MP to enemies.
    Added Red Riding Hood’s pet event to give you 10 revolver ammo on startup.
    Fixed Description of skills displaying wrong effects.
    Fixed Mary Ann being home during day 3.
    Removed Enemies staying past the countdown.
    Fixed being unable to summon party members if both get knocked out.
    Added Stamina Flask.
  • To Kill A Fairytale (Demo v0.8C)
    Fixed Red Riding Hood leaving party after memoir door in sewers.
    Fixed certain skills buffing enemies.
    Fixed Final Boss breaking time flow.
    Fixed gaining ring duplicates upon a re-loop.
    Fixed surviving past Day 3’s Final Countdown.
    Updated dialogue issues.

Developer Notes:

Game Images & Screenshots

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Win
: GOFILE – KRAKENFILES – MEGA – MIXDROP – WDHO

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