v05.30.2024N/A
v02.28.2024
– Halloween is over A few rooms still exist though!
– You can now control the sound volume.
– The temporary ending of the dungeon now has a much larger guard. Don’t worry, he’s a pushover (for now)
– Hitting F1 will now pause the game and hide your screen, protecting you from prying eyes!
– Enemy Generators in the combat test area should be working correctly again, and generating new monsters as well!
– The first volume on creature lore has been left on a desk, its only two entries, but already its a long read.
– Minotaurs are now roaming around (don’t worry, they aren’t very agressive, yet)
– Ogres are now stomping about(They also aren’t very agressive yet)
– There is now a short tutorial area that shows the player how to use magic, and how to seduce enemies. The these areas are a WIP, and will be expanded.
Bug Fixes:
– Enemy generators in combat level should be working again.
– Fixed error created when you throw a water ball and it destroys an object.
v02.28.2024
– Halloween is over A few rooms still exist though!
– You can now control the sound volume.
– The temporary ending of the dungeon now has a much larger guard. Don’t worry, he’s a pushover (for now)
– Hitting F1 will now pause the game and hide your screen, protecting you from prying eyes!
– Enemy Generators in the combat test area should be working correctly again, and generating new monsters as well!
– The first volume on creature lore has been left on a desk, its only two entries, but already its a long read.
– Minotaurs are now roaming around (don’t worry, they aren’t very agressive, yet)
– Ogres are now stomping about(They also aren’t very agressive yet)
– There is now a short tutorial area that shows the player how to use magic, and how to seduce enemies. The these areas are a WIP, and will be expanded.
Bug Fixes:
– Enemy generators in combat level should be working again.
– Fixed error created when you throw a water ball and it destroys an object.
07262023
N/A
06242022
N/A