This month, in addition to completing the Az’ea deep throat scenes, we’ve included a major new gameplay system that really rounds out the game.
v0.19.0
What’s new in this one? Obviously I can’t show it in a public post, but we’ve got a new animated Az’ea ritual deep throat scene in the latest release!
The second bit of big news is that we’ve made BIG progress on optimising the game – so much so that the latest build should cut down about 80-90% of the game’s memory usage! It’s always been our plan to improve performance, but this is a bigger improvement than we expected, so we think most players shouldn’t have any problems with performance at this point.
Beyond that, we’ve got a new story scene/event chain the “Town Feast”, featuring new background art and designed to introduce the town screen gameplay. Unfortunately, the town screen itself still needs a bit of work, so we’ll introduce that in a couple of months! (But it’s still good to have the introduction of it in place first.)
While a lot went into this build, we’ve also made a lot of progress behind the scenes, so development is going well.
v0.18.1
WARNING OPTIONAL NTR IN CURRENT UPDATE(Personally don’t care but wanted to let it be known)
Since it’s been a while since someone uploaded I’ll list a quick rundown of all the changelogs since v15
Major changes:
- Two new Beth masturbation scenes – one on her own, (but not hidden by the covers this time) and one in which she teaches Delia “what not to do”.
- An animated character sprite for Beth! At the moment this is primarily used in places like the job screen and interacting with her on the castle screen.
- Five new scenes about room upgrades: the disarming room, the barracks, the lord’s bedroom, the lobby and the armoury. These help explain some details about how the castle works, and/or develop the story of rebuilding the castle.
- Three new holding court events.
- Bug fixes and the addition of voice acting to the Beth boob sex scene from last month.
- 76 new voice lines for Az’ea, Beth, Cliona and Delia distributed across the game in various scenes and on the castle screen for many interactions such as praise & instruct, exhaustion and sexy lust potions.
- Three new scenes of Delia being happy about the upgrades to her lab, featuring a new CG by RDuke.
- 7 new holding court events that can occur in response to building certain upgrades.
- Balance changes in preparation for the upcoming releases that will introduce the Earl and the town screen; the most noticeable will be a boost to all the castle upgrade costs.
- New scenes in which the Earl gets “service” from a maid, for Beth, Cliona and Delia! These are three new variations on animations used for the portal rituals, now featuring the Earl. More will come in the future, too!
- A new gameplay system in which the Earl demands tribute in gold each week. If you don’t pay up then you will risk his anger, and his armies! (Sieges will be implemented in an upcoming update.)
- A new system in which the Earl demands a maid be assigned to cooking on his visits and the tribute amount changes based on the maid’s cooking skill.
- New story scenes introducing the Earl and the new gameplay systems.
v0.15.0
N/A
v0.14.0
N/A
v0.13.2
We’ve finally finished the game’s introduction! Or at least got it story-complete. I might want to go back and make some improvements here and there later, but for now it’s playable with a huge batch of new Az’ea voice acting and two new CGs! You’ll be able to see the newly extended intro simply by starting a new game.
Major changes:
The full, detailed change log is attached below, and in the game by clicking the version number on the menu screen.
- The introduction has been completed, featuring:
– A sex scene between Az’ea and Lord Goblin (including a CG),
– an introductory sequence about how the portal was opened (including a CG),
– and a huge batch of new Az’ea voice acting. - Four new holding court events that follow up from the events in the introduction.
- Various small bug fixes.
Full Change Log:
– ‘Manor’ screen
‘Az’ea summoning the Leviathan’ part of the introduction added
‘Az’ea & Goblin perform the 1st Ritual’ sex scene added
– ‘Holding Court’ screen
‘The Leviathan’ Event added as part of an event chain (1 of 2)
‘The Leviathan – Az’ea’s report’ Event added as part of an event chain (2 of 2)
‘The Leviathan – the Guards report’ Event added as part of an event chain (2 of 2)
‘The Leviathan – rumours’ Event added as part of an event chain (2 of 2)
– ‘Cast A Spell’ screen
Spell book can now also be closed by clicking outside its bounds
– ‘Brew A Potion’ screen
Recipe book can now also be closed by clicking outside its bounds
Bug Fixes/Miscellaneous:
– ‘Manor’ screen
Fixed an issue where the Manor HUD would sometime not re-appear after a dialogue
– ‘Holding Court’ screen
Fixed an issue with ‘The Leviathan’ event chain where selecting “Ask for advice” would not properly trigger the dialogue
– ‘Manor’ screen
Fixed the incorrect starting day after the introduction
Fixed the day/night transition
Version 0.11.0 change log:
Major changes:
The full, detailed change log is attached below, and in the game by clicking the version number on the menu screen.
- Added spanking animations (and sounds) for when you choose “discipline maid” on the manor screen!
- Added short animated scenes for the first time you spank each of the four ladies; Az’ea, Beth, Cliona and Delia.
- Added four new holding court events, each connected directly to one of the girls.
Gameplay & UI related changes:
– ‘Maid Interaction’ screen
Added long scenes(first time)/short scenes(repeat) when choosing to ‘Discipline’ a Maid
– ‘Holding Court’ screen
‘Delia the Disgrace’ Random event added
‘Beth the Book Basher’ Random event added
‘Which Witch?’ Random event added
‘Dora Milaje’ Random event added
Bug fixes / Miscellaneous:
– Fixed Max ‘Villeins/Soldiers/Artisans’ cap not updating properly
– Fixed ‘Lobby’ level 2 upgrade ‘Legitimacy’ bonus not updating properly
– Fixed ‘Study’ level 5 upgrade requirements
Version 0.9.0 change log:
– Gameplay & UI related changes:
– ‘Main Menu’ screen
After the big leap forward in the game design last month, this month we had to tie up a lot of loose ends and get the schedule back on track for early-month releases. Az’ea’s romance story continues, with a flashback and a new conversation in the game, but we’ve also been putting in some effort to polish up a lot of the recent additions to the game.
Major changes:
The full, detailed change log is attached below, and in the game by clicking the version number on the menu screen.
- A new flashback scene about Az’ea’s past with Lord Goblin, available if you build up her love score.
- A new conversation with Az’ea, available if you upgrade her study a second time.
- 8 new holding court events.
- Further tooltip improvements to make them look better and contain more useful information.
- Developed and improved the weather graphics significantly, building on the system introduced last release.
- General tweaking, rebalancing and bug fixing.
Added an option to jump to the most recent content upon starting a ‘New Game’
– ‘New Game’
Starting ‘Artisans’ adjusted from 10 to 20
Starting ‘Soldiers’ adjusted from 5 to 10
Starting ‘Security’ adjusted from 40 to 60
Starting ‘Max Secutiry’ adjusted from 50 to 75
– ‘Manor’ screen
‘Az’ea flashback 02’ dialogue added
‘Az’ea throwing a tantrum’ dialogue added
Weather system visuals/sounds tweaked (WIP)
– ‘Maid Job’ screen
Bonus from Maids ‘Cooking Skill’ when ‘Cooking’ adjusted from ‘Cooking Skill/10’ to ‘Cooking Skill/5’
Maids now have a 25% chance to gain 1 skillpoint when selecting ‘Cooking/Sweeping/Laundry’
– ‘Maid Interaction’ screen
Removed the 5 ‘Energy’ cost when using the ‘Praise’ action
– ‘Holding Court’ screen
‘Need for Mead: Most Wanted’ Random event added
‘Strange turnips’ Random event added
‘Bumper crop!’ Random event added
‘Impudent peasants!’ Random event added
‘No space for clothes’ Random event added
‘Do NOT go in there!’ Random event added
‘Fight in the entry hall’ Random event added
‘A soldier quits!’ Random event added
– ‘Ritual’ scenes
Added a tooltip displaying the Maid’s current Energy (when hovering ‘Make her finish’ choice)
– Bug fixes / Miscellaneous:
Minor fixes
Some tooltips have been tweaked
v0.8.0
N/A
v0.6.0
Added a new foot job ritual sex option with Delia!
This features a new animation, as well as having two different versions of the scene, depending on her lust level. (We’ve also made it easier to access the more lustful versions of all the maids’ rituals.)
Weekly tax income system:
Each week, decide the tax rate (high, medium or low) to determine how much gold will trickle in.
New holding court events related to the tax system – high taxes could result in more problematic events.
Improved the ritual sex scene animations, audio and presentation!
Added zooms and pans to better frame the action and make the ritual scenes more dynamic.
Added sound effects to several of the ritual scenes.
Improved the timing on some of the animation triggers, to line them up better with the text.
Heaps of small bug fixes and changes to make the game function better and more intuitively
0.5 change log:
Day 2 story scenes:
- “Giving orders second time”
- “Az’ea calls Lord Goblin to the bedroom”
- Day 3 story scenes:
- “They don’t want to call him “lord””
- Day 4 story scenes:
- “This is a shit hole”
- “Imps break out in the night”
- Day 5 story scenes:
- “They notice the crystals”
- “Imp attack events”
- “Introducing ritual sex”
- “Flashback to how the maids got here”
- New holding court events related to the portal’s power.
- New voice lines in the Az’ea hand job scenes.
0.4 change log:
- Added a new hand job ritual sex option with Cliona!
- This features a new animation, as well as having two different versions of the scene, depending on her lust level. (Although it’ll take a fair bit of work to get to the more lustful version in the current build.)
- Several new holding court events, with some more complex scenes and decisions.
- Moods:
- The maids (and Az’ea!) will now have different moods each day, which will affect their performance in tasks.
- They will also greet you with a voiced line that differs based on their mood, whenever you zoom in on the room they’re in!
- Room upgrading has been revised, rebalanced and improved so it should be more functional and playable than before.
0.3 change log:
- Greatly improved performance optimisation so that hopefully even people trying to run the game on a potato will see a big improvement!
- Added a new hand job ritual sex option with Az’ea! This features a new animation, as well as having two different versions of the scene, depending on her lust level. (Although it’ll take a fair bit of work to get to the more lustful version in the current build.)
- Added new events on day 2 – three to introduce events a little more and further the story at the same time.
- A bunch of little changes and fixes.
0.2 change log:
- A series of three story scenes concerning a little sub-plot about how Beth has been keeping the other maids up at night… (featuring a new, non-animated Beth CG!)
- A new “disgusted” variation on Beth’s “ritual” hand job scene, for when you have her do it at a low relationship level. (The “interested” version from 0.1 is still in the game, it just takes some work to get there, now.)
- Making the maid complete the ritual can also now fail or succeed based on obedience, so you might have to try again to see the climax!
- Four new events for Lord Goblin to resolve while holding court.
- A more or less playable gameplay loop. (Although please note there’s still much more development to be done on this.)