Old Hiccup Games released a new game called Our Home and the version is 2.19.2. The game’s story is about is an adult visual novel set in a small town called Pinepool, the main source of income and work for the small town is tourism and two large transport companies. Our Home tells the story of a young man who has lived his whole life in the orphanage, as far as he knows, his mother died in childbirth, and his father left before he was even born, and when he reaches adulthood he leaves the orphanage and has some challenges until he can find the answers to all the questions surrounding his story.
Your story is surrounded by mystery, adventure, humor and many beautiful women, it’s up to you to make the right decisions in search of discovering your true story, avoid or get into trouble and manage to find your childhood love or simply fall in love again. Embark on this adventure and have fun
Developer: | Old Hiccup |
File Size: | 7.30 GB |
Version: | 2.19.2 |
OS: | Windows, Linux, Mac, Android |
Languages: | English |
Game Version Changelog:
V2.19.2
Content Differences (2.12.1 > 2.19.2):
- Renders: ~2,370
- Dialogues: ~2,370
- Animations: 6
- Average reading time: ~3h
Technical Changes:
- GUI: The user interface has been extensively revised to provide a more pleasant and intuitive visual experience.
- Transitions: We reduced the transition time by 50% in 90% of the scenes, speeding up the experience without compromising gameplay, especially during time and location changes.
- Audio: We adjusted 90% of the sound effect volumes to make them more uniform and pleasant. The audio was adjusted directly in the game, and the original audio files remain unchanged.
- Character Screen: Restructured to make information more accessible, highlighting each character’s depth and making it easier to remember past events.
- Hints and Missions: Improved the presentation of hints, offering a clearer view of pending missions and enriching navigation in free-roam mode with daily events for deeper interaction with characters.
- Initial Settings: It is now possible to disable any internet interaction, with the caveat that this will also disable some game features. We also included the option to disable Discord Rich Presence during the game.
- Main Menu: Redesigned with a more minimalist approach and more intuitive icons.
- Save and Load Screen: Increased the number of slots per page and implemented pagination in the sidebar, maintaining visual consistency with the main menu.
- Gallery: Follows the same logic as the other menus, with a new feature: secret images are now included with scene replays, allowing more time to produce secret renderings in each version.
- Preferences Menu: Aligned with the dynamics of the other menus, and the name of the menu that translates relationships has been adjusted to be more semantic.
- Secret Photos: Now appear on the map as lost photographs and can be found anywhere on the map.
- New Feature: Save Recovery: We have added a new function to help recover progress from old saves. If you encounter an issue with your save, you can use a button displayed on the screen to attempt to recover your progress. This feature is experimental and should only be used if your save is truly broken.
Important Instructions: Do not mix files from the latest public version with the files from this version. The game has undergone several changes, and mixing these files can compromise its execution. Only copy the save files or open the game directly.
V 2.5.2
- Bug, which made the player miss a part of the event with norah.
- Bug in changing relationships
V. 2.2.3 ( This is an update patch with the main feedbacks from version 2.2.2 )
- When you load a save the game will automatically load all the information of the characters you had any relationship with. Your choices will be considered.
- If you start from scratch, the information of the characters you’ve had contact with will be filled in as you talk to the characters.
- Back button on ALL screens in the game, the original function has not changed, you can still click outside the change area to close a screen.
- Change in the dialog fields, now you can choose between the default dialog box or a custom box with 4 colors, you can change the opacity of the box. Also, you can choose to hide the side image of the character.
- All the game tips are now more obvious, being clear where you have to go and when.
- We analyzed all the translation proofreading reports, all the reports until 13/01/2023 were analyzed and included in the game.
- Many thanks to players in other languages for submitting translation corrections. We are reviewing everything weekly.
Developer Notes:
- Common questions
- Does your game have NTR?
- The simple answer to this question under the F95 is NO. There was a misunderstanding of the definition I know of NTR with the definition F95 uses, and when I put it in future tags it caused unnecessary confusion. There will be Netori.
- I’ve reviewed all the tags in the game, and the future tags that are now are for content that will actually be in the game.
- Because some scenes are not jumpable.
- The non “skipable” scenes in the game refer to scenes that are important for you to obtain information about the character or that narrate something relevant to the story, this is implicit in some details of the scene, such as the moment when he arrives in town for a job interview, a scene needs to be shown, because later on he will mention it, and to illustrate and give more dynamism to the scene I used transition animations. The other irrelevant transitions will be skippable.
- At the start of the game I need to give credit and introduce a few things, so on the first run the splash screen is not jumpable.
- How tall is the MC?!
- The height of the MC is 1.85 m is the average for a human being, in the scene it may seem that he is short, but actually the camera angle is representing Amelia’s superiority over the MC since she has more life experience.
- Is the MC a beta?
- N.O. He’s just a guy who just got out of the orphanage and grows up and learns things throughout the game.
- How will your game be released?
- The game is being released using semantic versioning, and what does that mean?!
- Whenever there is a bug fix the version will be released as ex. (v1.0.1, v1.0.2)
- Whenever there is an addition of new content that does not impact your save, the version will be released as ex. (v1.1.0, v1.2.0)
- Whenever there is a big change that your old save maybe won’t work the released version will be like ex. (v2.0.0, v3.0.0)
- The game is being released using semantic versioning, and what does that mean?!
- Does your game have NTR?
Game Images & Screenshots
DOWNLOAD
Win/Linux: MEGA – MEDIAFIRE – GOOGLE – GOFILE – MIXDROP – PIXELDRAIN
Mac: MEGA – MEDIAFIRE – GOOGLE – GOFILE – MIXDROP – PIXELDRAIN
COMPRESSED
Win/Linux: MEGA – MEDIAFIRE – GOOGLE – GOFILE – MIXDROP – PIXELDRAIN
Mac: MEGA – MEDIAFIRE – GOOGLE – GOFILE – MIXDROP – PIXELDRAIN
Android: MEGA – MEDIAFIRE – GOOGLE – GOFILE – MIXDROP – PIXELDRAIN