Hard to Love [v0.1 Remake][Qori Gaming] — Visitcomics


v0.1 Remake
Initial Release of Remake

  • Transition to a new client with enhanced performance and stability.
  • Introduction of an integrated walkthrough system (available for higher-tier players).
  • Addition of a dynamic stat window for all love interests, unlocking as you interact with them.
  • Implementation of an achievements system.
  • Reduction of variables for a more straightforward gameplay experience.
  • Near-total rewrite of the game with significant re-rendering and improvements.
  • Episodes 1 and 2 available in this release.
  • Walkthrough System for Higher Tiers: The game now features an integrated walkthrough system, available exclusively for higher-tier players.
  • New Features for All Players: The game now includes a stat window displaying all love interests, which unlock as you meet or interact with them for the first time. Players can also unlock achievements. Variables have been reduced for simplicity. Detailed explanations are available in the HELP section of the game.
  • Extensive Rewrite and Improvement: The game has undergone a near-total rewrite, with significant re-rendering and enhancements. Episode 2 consists of 90% new scenes.
  • Future Episodes: Subsequent episodes are already rendered and will be released over the coming weeks, requiring only programming and minor script modifications.
  • Current Download Availability: Currently, the game download includes only Episodes 1 and 2. Therefore, it will be available to all tiers on the same release date. Once Episode 6 is released, the regular tiered release schedule will resume.

 

v0.062
ADDITIONS:

– 80 old renders updated and modified (episode 5).

– 04 old renders updated and modified (episode 6).

– Added multicam code functionality for videos. Check the top right corner, there will be the options to choose the camera you want to see.

– Added 224 new still renders.

– Added 19 new animation/videos.

– Added 7 new sound effects (SFX)

– Added 4 new background music tracks (BGM)

CHANGES:

– Updated how config file works.

– Edited some dialogues from version 0.061.

– Updated how names/relationship works. Could be good for modding.

– Updated how randomizing works.

BUG FIXES:

– Fixed location path on videos (thank you renpy 8.1.1 for this dumb bug)

v0.061
BUG FIXES:
– Fixed a bug that did not allow to recognize an attribute if the last savegame was used
– Fixed some typos

v0.06
ADDITIONS:
– Added 204 new renders
– Added 68 new sound effects (SFX)
– Added 06 new background music tracks (BGM)
– 2000+ lines of code

CHANGES:
– Updated to Renpy version 8.1.1.23060707. 
Due to the changes and updates in Ren’Py, there might be errors when loading savegames. If that happens, please use the automatic savegames, which seem to be unaffected by this issue.
– 5 renders re-rendered on episode 5

 

BUG FIXES:
– Due to the Renpy update, the way the dizzyness transform works has been changed

v0.05

ADDITIONS:
– Added 743 new renders
– Added 35 new sound effects (SFX)
– Added 32 new background music tracks (BGM)
– Added 16 new animations
– Added a new GUI (Graphical User Interface) for the game
– Added the option for players to name their save games
– Added the option to show notifications (may break immersion)
– Added the option to show the quick menu
– Added new hints in the mini-chat on the cellphone to know when to type
– Added new transitions
– Added a standardized opening for each episode
– Added a custom confirm screen
– Created a tutorial to explain the new GUI

CHANGES:
– Changed the way the game distributes points
– Changed the way the game manages audio
– Changed the way the mini-chat on the cellphone works
– Changed the colors and internal dimensions of the mini-chat on the cellphone
– Changed the appearance and programming of the tooltip
– Changed the way the player knows if a character speaks, thinks or shouts
– Modified the savescreen

BUG FIXES:
– Fixed a bug where data would not save after closing the game
– Corrected some typos detected during testing
– Corrected some calls that did not display scenes with excessive brightness correctly
– Updated the chroma code

v0.05

v0.041 CHANGELOG
Reworked dialogues on episodes 3 and 4. Found a better translator than DeepL & Google.
Fixed some typos.
Added (02) “The more you know” screens when the episodes finish.

v.0.03
Textbox GUI and font values changed.
Added more than 1800 new lines of code.
Added 273 renders.
Added 10 BGM.
Added 33 new SFX.
Added 02 animations.
Added 02 new custom renders (click to continue thing).

v.0.02 Full Hotfix 1
Deleted most of the one (01) choice “choices.”
Added the option of Automatic text on phone SMS (AKA no more typing).
Fixed typos on ch1. Thanks a lot, @bartimayus.

v.0.02 Full
I forgot to make an exact changelog between 0.01 and 0.02, so there won’t be a changelog.
As I said before…
* If you played the 0.02 alpha version: you can use your save game before the title screen of ch1.
* If you played the 0.01 version: your save game won’t work correctly because you won’t be able to register some stuff I added on alpha and the full version on 0.02. It is recommended you play from the start.

v0.02 Alpha
NEW CONTENT:
Added 429 total renders (05 animations included).
71 SFX and 41 background music in total.
Added chapter title screens.

MISC:
Fixed “unnatural” English words on prologue and ch1. Thanks to WickedGarden for this!
Fixed facial hair on most pictures on prologue.
Reworked post-production on almost every picture on prologue.
Reworked flow, transitions and programming on prologue.
Reworked script on prologue.
Added notification “when” to save.
Added new flags on prologue, NEW playthrough required.

v0.01
Initial Release

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